This game is dedicated to supporting charity, 100% of money made by this game is directly donated to the Trevor Project , the worlds largest crisis intervention and prevention charity for LGBTQ+ youth. If you'd like to help support the cause you can donate by clicking the image below!Prepare to rip, tear and slaughter everyone in your way through the sequel to the critically acclaimed Doomori. Featuring a full OST, beautiful art, and fast-paced, Doom inspired gameplay, Doomori Eternal is a funny and challenging experience. You can download the full game below, or play the demo in browser! (The demo only features the first two levels due to file size limitations ): ) both are 100% free! (That's a great price)

This is a parody of OMOCAT's 'OMORI' which you can play here. Official Doomori art is available here in a zip file for use in YouTube thumbnails and memes etc. Your kind words really mean the world to us as we are all volunteers and do this in our free time, thank you so much for playing! <3

PlatformsWindows, HTML5
Rated 4.6 out of 5 stars
(54 total ratings)
AuthorTotally Fungal
Tags3D, doomori, First-Person, Gay, LGBT, omori, Pixel Art, Short, Singleplayer


Setup - Doomori Eternal.exe 680 MB

Install instructions

Download and run the .exe installer, if you come across a screen that says "WINDOWS PROTECTED YOUR PC" select "MORE INFO" then "RUN ANYWAY".

We are not a large developer so Windows does not recognise us ): The game is 100% safe.

You can press shift + b on the title screen and enter "sen:X"  in the input box, with X being a multiplier, and then press the button next to it to change sensitivity.

Development log


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10/10 ball busting

so good

banger game





and now i'm chill about it


i cannot complete the car chase part for the life of me why is it so hard

i give up




You guy鈥檚 got to a car chase?

game stays in black screen with music playing in background 


(4 edits) (+1)

No mac support?



No mac support?

No mac support?

NO mac support?

No mac support

N O  M A C  S U P P O R T

(yes i edited my name and this image just for this joke) 

(1 edit)













omori moment

game crashes after the point of machinegun section on linux with wine

bro this is a funking demo


The creator told me about a little secret馃か

How to slide with doing w and ctrl with out making it exit out and close?!

(1 edit) (-1)

you could fully download it or try full screening the game in your browser

(UPDATE: full screen doesn't work)

It's unfortunately not very possible to change directions while sliding, but if you hold w before hitting control and continue holding control, it should still allow you to slide forwards (at least it did for me)

press and hold w first, then hit ctrl

(2 edits)

I loved this game so much but It was SO MUCH HARDER THAN THE FIRST ONE! Keep up the great work馃槃馃憤

Love your videos :)

thanks! :D

is it just me or is this a lot harder than the original

I'm having an issue with both the web demo and the downloaded full version. As soon as I exit the church at the very beginning of the game I am unable to fire my weapons. It will randomly let me fire off one or two shots past that point but otherwise nothing.


this is why i love omori fandom

(1 edit)

Doomori = Good game doesn't have to pay unlike doom. (Doom is still good)


I like new OMORI :).


them rocket hitboxes wack tho

This game was alot of fun despite me not finishing it on video but lots of speedrun potential. It has some flaws but that just makes it more fun (at least for me) and you've done so nice work here! Keep it all up man!

slam dunk ya junk , I鈥檓 sorry for being a dick 

cant survive a single bullet.

Mac port please ?

No Mac ports?

When i was going on the first one it didnt load did it get shut down or does it take long to load?


Good work on this fun little thing, SlamDunk! Happy to see this going to support a good cause.

Just curious, is there any way to alter the music/sound effect volume within the game? (Also, I'd have to agree with the commenter below me, projectiles passing through walls is a pretty big issue, both in the indoor level and drug-trip level.)

lol this game is nothing like I thought

since I made a video of the original doomori, I had to make one for the sequel! While I, unfortunately, didn't finish the game in this video, I did find the new mechanics interesting and some fun with it!

Anyways, here's the video:


to slide on chrome hold w first then hold ctrl


spoilers maybe

so which ending is canon? i'd assume the choice on the right but idk

on WHAT planet is any of this canon

canon to DOOMORI, not OMORI

(i ask the question bc they only say they'll have more games in one ending)


how do i change the controls? if i cant, its okay, but im on chrome so ctrl+w closes the tab


Really fun, just starting in unity and this for me is incredible and wants to replicate it

Awh that's amazing to hear!! I'm sure you'll be able to make amazing games sometime soon also, keep at it! You'll get there I promise!


i love this game my dad broke my leg :C

(1 edit)

Definitely a good follow-up to the original DOOMORI, it's really silly yet well-made. Here's my own playthrough for anyone interested:

I like the variety of gameplay mechanics and the amount of expanded content compared to the first game. The story is dumb and memey, but it doesn't overstay its welcome. I also appreciate the copyright-free music mode.

However, it's very difficult! I don't know it it's just me, but the "SweetHeart" level was especially challenging because of the narrow corridors and punishing platforming (you fall once, you reset from the very beginning of the level). In my opinion, I wish there was more leeway, like with well-placed checkpoints or more health in general (e.g. armor pickups like in the original DOOM).

Also, a few nitpicks which aren't essential, but maybe something to consider:

  • The main menu music doesn't seem to loop, which should be standard
  • There should be a dedicated settings menu, especially for a FPS game where players like to easily tweak their sensitivity and FOV
  • The slow motion ability, like the first game, seems completely useless because it slows down your aim too (but maybe that's the joke?)

Anyway, I don't know if there will be more sequels considering one of the endings, but I wish the team luck for any future projects!

good videogame

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